CAD like transform operations for blender 2.81+ / 2.91+ / 3.0+
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Precise Move / Rotate / Scale
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Works in both object and edit mode for mesh and curves
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Support “Affect only” Origins / Locations / Parents
Powerful snap from / to
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Vertex
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Edge / Center / Perpendicular / Intersection constraint axis - edge
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Face / Center / Normal
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Grid - local / global / user defined
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Object origin
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Average many snap targets
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Bounding box
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Cursor
Constraints XYZ Axis and planes
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Local
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Global
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User defined


