Description
The meshes node gives you a variety of options to get data about the meshes in your file.
Inputs
The index input can be switched to a Name input with the toggle on the node. This input defines the mesh which is returned by the Indexed output.
You can either choose a mesh by index (starting at 0) from the list of all meshes in the file, or by the mesh's name.
Outputs
All Meshes: Returns a collection of all meshes in your file
Active Scene Meshes: Returns a list of all meshes in your active scene
Active Object Mesh: Returns the mesh of the active object
Indexed: Returns the collection that is selected by the index input, either by index or name

